Libre Graphics Magazine
Joshua Judson Rosen
rozzin at geekspace.com
Tue May 3 21:38:07 EDT 2011
In case anyone else was unaware of its existence (I just stumbled
upon it myself, recently), Libre Graphics Magazine just published
its second issue--available for purchase/subscription as dead trees
or (free & Free) download as PDF files:
http://libregraphicsmag.com/
It's a pretty neat magazine--sort-of an `artists/developers crossover series'.
I really like the general `interdisciplinary dialogue' aspect of it;
oh, and some of the articles are really interesting--in a concrete way :)
... like:
Pages 16-17 of the current issue (1.2) are an old-school `type this
program into your computer and play with it' exercise.
Page 40 begins an article on workflows..., which provides some more
answers to Bruce's `How does one respond...' question from last month.
Issue 1.1 also included a piece on making a vector horse into
a vector unicorn (like magic!)...
... and another piece on historian-artistic honesty,
the conservative bias of Wikipedia, and why it's important
to acknowledge that, e.g.: it actually takes a lot of culling
to get a collection of photographs where Hitler never smiles
charismatically.
There are, of course, also some `how to do X with Y' articles,
interviews, pretty pictures....
It also includes links to reusable media to play with, a glossary of
terms used in the issue at hand, and an index of software referenced--
with screenshots.
--
"Don't be afraid to ask (λf.((λx.xx) (λr.f(rr))))."
More information about the gnhlug-discuss
mailing list