running Linux at work with Windows apps
Tilly, Lawrence
Lawrence.Tilly at LibertyMutual.com
Mon Nov 11 14:43:06 EST 2002
This might or might not answer your question, in a non-direct way at least: I dabbled in Windoze game programming a number of years ago (purely hobby) and back before DirectX was called DirectX it was the "Win32 Game API". Basically if your game was going to be compatible with DOS-only or Win 3.x compatible then you couldn't use any of the Win32 stuff (technically you were using a Win16 API). If you were writing for Win95-only then you used Win32, which of course wasn't 100% 32-only, but let's not question Microsoft.
The Win32 has stuck with it going forward as the underlying architecture terminology. I really thought going into W2K / XP however, the Win32 had been changed (since W2K is more WinNT based, right?).
Anyone: Please feel free to correct - as I said it was hobby level only and I haven't looked much into Win-coding for a number of years.
-Lawrence Tilly
-----Original Message-----
From: Price, Erik [mailto:eprice at ptc.com]
Sent: Monday, November 11, 2002 2:12 PM
To: discuss at gnhlug.org
Subject: RE: running Linux at work with Windows apps
> -----Original Message-----
> From: bscott at ntisys.com [mailto:bscott at ntisys.com]
> Sent: Monday, November 11, 2002 1:39 PM
> To: Greater NH Linux User Group
> Subject: Re: running Linux at work with Windows apps
>
>
> Just FYI, the best term is probably "Win32". That is what Microsoft
> officially calls it, and what most third-party developers use as well.
Why the "32"? Not so much "what does 32" stand for, but was there a non-arbitrary reason for appending it to the abbreviation "Win" to refer to software making use of their APIs?
Erik
_______________________________________________
gnhlug-discuss mailing list
gnhlug-discuss at mail.gnhlug.org http://mail.gnhlug.org/mailman/listinfo/gnhlug-discuss
More information about the gnhlug-discuss
mailing list